[cookery] #Whether enabling the Satiated Shield effect. SatiatedShieldAbsorbEnabled = true #Whether the Satiated Shield effect should absorb excess damage beyond its capacity. SatiatedShieldAbsorbExcessDamage = true #Whether enabling the Stove Firing effect. StoveFiringEnabled = false #If true, the Satiated Shield effect will not apply while the player has the Hunger effect. DisableSatiatedShieldWhenHunger = true #Minimum Hunger Value required for the Satiated Shield to apply (int). #Range: 1 ~ 20 SatiatedShieldMiniumFoodLevel = 4 #The exhaustion added each time the player takes damage. #Range: 0.0 ~ 40.0 SatiatedShieldAdditionalExhaustionPerDamage = 2.0 #The damage reduction percentage of the Satiated Shield effect. #Range: 0.0 ~ 1.0 SatiatedShieldDamageReductionPercentage = 1.0 #The maximum damage reduction amount of the Satiated Shield effect. #Range: 0.0 ~ 2.147483647E9 SatiatedShieldMaximumDamageReduction = 64.0 #The minimum damage that can be got in the Satiated Shield effect. #Range: 0.0 ~ 2.147483647E9 SatiatedShieldMiniumDamage = 0.0 #The multiplier for the exhaustion added per point of Satiated Shield Weakness Damage. #Range: 1.0 ~ 2.147483647E9 SatiatedShieldWeaknessDamageMultiplier = 2.0